package at.maui.flopsydroid; import com.badlogic.gdx.Game; import com.badlogic.gdx.assets.AssetManager; import com.badlogic.gdx.math.Vector2; import at.maui.flopsydroid.game.FlopsyScreen; import at.maui.flopsydroid.game.OnGlobalListener; public class FlopsyDroidGame extends Game { private static final Vector2 VIEWPORT = new Vector2(320, 480); private AssetManager mAssetManager = new AssetManager(); private OnGlobalListener mListener; public FlopsyDroidGame(OnGlobalListener listener) { mListener = listener; } @Override public void create () { setScreen(new FlopsyScreen(this, mListener)); } @Override public void dispose() { mAssetManager.dispose(); super.dispose(); } public AssetManager getAssetManager() { return mAssetManager; } }