package at.maui.flopsydroid;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.math.Vector2;
import at.maui.flopsydroid.game.FlopsyScreen;
import at.maui.flopsydroid.game.OnGlobalListener;
public class FlopsyDroidGame extends Game {
private static final Vector2 VIEWPORT = new Vector2(320, 480);
private AssetManager mAssetManager = new AssetManager();
private OnGlobalListener mListener;
public FlopsyDroidGame(OnGlobalListener listener) {
mListener = listener;
}
@Override
public void create () {
setScreen(new FlopsyScreen(this, mListener));
}
@Override
public void dispose() {
mAssetManager.dispose();
super.dispose();
}
public AssetManager getAssetManager() {
return mAssetManager;
}
}